VR Demo of AR Project with Conversational Artificial Intelligence

https://vimeo.com/246761444 T here’s not much that I will say about this one right now because I am building my Kickstarter for it but more information as it develops. However, what you are looking at is a demonstration done in Virtual Reality, created by myself and deployed on the HTC VIVE Virtual Reality...
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Research and Synthesis

Fannie Mae Blueprint Design System Research
Research is important and necessary to arm yourself with justifiable decisions. In this project, I gather insights and information about an individual’s role in product development and design with an emphasis on their usage and workflow as it relates to a design system. I also gain insights on personal...
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Augmented and Mixed Reality Industry Analysis Expert

I have been researching Augmented Reality & Mixed Reality market intelligence, applications, services and platforms for a few years now in order to understand the technologies, business models and ecosystems. My research includes data, trends, review of forecast reports, industry leaders and innovators. My...
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A Bit of Info

At Fannie Mae, my job consists of the following:
* Took business challenges and turned them into opportunities.
* Identify problem areas between cross-functional teams and provide solutions for
resolution.
* Internal research to identify personas, their workflows, and usage of the design
system.
* Create exceptional media for keynote talks, presentations, and quarterly meetings.
* Consult with development teams on application design decisions.
* Meet with and run studies with external business partners.
* Play a vital role in the development of the companies Design System.
* Create UI Elements for the Blueprint Design System
* In-House motion designer and animator.

Previously, employed at Verizon as a UI / UX Software Engineer:
* Take video concepts and products to market.
* Help define what the product is, looks like, and operates.
*Invent new video technologies.
* Manage designers and relationships between design and other cross-functional
teams and partners, both on-site and abroad.
* Primarily focused on video products for all devices and model designs for all
disciplines.

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